![]() Still a short-range hold-to-cast skill and embermages don't have much going for them in terms of tankiness.Īrc beam: Terrible. The range is deceptively long, but it does semi-depend on DPS. Perma-stuns smaller enemies so long as you are casting. ![]() Not sure if it's worth maxing out because the increased mana cost doesn't seem to be worth the small boosts or even tier bonuses it gains. Like frost phase, worth putting at least 1 point in. Worth putting 1 point in.įrost Wave: Best spell for building charge as far as I can tell, amazing damage. Pretty good considering it hits everything on the screen.įrost Phase: You can teleport around with no cooldown. Hailstorm: Like firestorm but with instant damage and a high chance for a long stun. A much higher mana cost version of hailstorm that does DOT and no chance to stun. Probably guilty of being more flashy than useful.įirestorm: Poor. Not good at building charge but at least it builds some. Target-seeking damage is good and it gets great burn chance. Inferno tree - There doesn't seem to be much here?īlazing pillar: Decent. ![]() I've only tried a handful of the skills and they seem to range from amazing to irredeemable garbage. Putting at least 1-2 points in every embermage passive is kind of a no brainer (especially for prismatic bolt) but my active skills are all over the place.
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June 2023
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